Fit a Frigate. Test it in Anchor.
- Anchor Rifts now use separated guard pairs, lone elites and roaming patrols. Bring an upgraded Frigate, watch for patrol overlap, and expect a tougher leader. Depth adds a bounded challenge within the local equipment bracket.
- Rift salvage includes propulsion, reactors, capacitors, shields and sensors, with better quality odds than surface raiders. Anchor mainly yields Light cores, with rare Medium finds; Vigil mainly yields Medium with occasional Light salvage. Weapons and utilities still share their normal fitting rules.
- Responders arrive in properly fitted Destroyers: attacking protected traffic remains a dangerous choice for a solo Frigate. Pirate and gambler combat keeps its starter-friendly baseline.
- All five drive families now have distinct equipment artwork. Anchor Forge services and commissions through Destroyer; Vigil extends that ceiling to Cruiser. Larger visitors can still dock, trade and use storage.